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US – Gamblit to gamblify Cut the Rope franchise

By - 31 August 2017

Gamblit Gaming, a leading supplier of real-money and skill-based gaming for land based casinos, has announced an exclusive partnership with ZeptoLab, the developer behind the wildly popular hit, Cut the Rope 2, to gamblify the adventure game and transform it into a modernized casino experience.

With more than 1bn downloads, the Cut the Rope franchise has launched five different games, including Cut the Rope, Cut the Rope 2, Cut the Rope: Time Travel, Cut the Rope: Experiments and Cut the Rope: Magic, across all mobile platforms. ZeptoLab’s overall portfolio has more than 60 million monthly active users with over 6 million playing games daily. Developed by the team at ZeptoLab, Cut the Rope’s real money version will debut on casino floors in 2018 on Gamblit’s TriStation game machine.

Familiar to play, yet challenging to master, Cut the Rope 2 brings fresh challenges and unanticipated obstacles to the candy crunching, physics-based phenomenon that has delighted millions of players around the world! The innovative game won the prestigious Apple WWDC Design award and BAFTA’s Best Handheld game award, among many others.

Cut the Rope will make its world debut at the Gamblit Gaming booth during the Global Gaming Expo (G2E), the largest international gambling trade show and conference, October 3 to 5, 2017.

As the leading innovator of real money and skill gaming, Gamblit Gaming develops and publishes a wide variety of games that bring a casual, arcade sense of fun and skill into the casino market. Gamblit Gaming also works closely with game developers to gamblify and publish their games into new markets, tapping into the lucrative revenue streams of real money mobile gaming and land-based casinos. Gamblit Gaming provides all of the technology, gambling expertise, operations, account management, security, gambling licenses, regulations and compliance elements needed. The company also helps casino operators deliver a compelling entertainment experience to not only attract new players, but retain existing users. Through Gamblit Gaming, casino operators can compete on innovation while driving growth and revenue.

Gamblit’s Model G interactive game tables are live in Las Vegas and are the first multiplayer skill games on the casino floor. Locations with Gamblit’s hardware and games include Planet Hollywood Resort & Casino, the Hakkasan Group managed Level Up gaming lounge at the MGM Grand Hotel & Casino, Caesars Palace Las Vegas Hotel & Casino, the LINQ Hotel & Casino, Paris Las Vegas Hotel & Casino, The Venetian Las Vegas, Red Rock Casino Resort, Boulder Station Las Vegas with many more properties to be added soon. Gamblit’s skill games and tables are also live at Harrah’s Resort Southern California, the first location in the state to offer skill games, as well as Harrah’s Lake Tahoe Hotel & Casino, Downstream Casino Resort in Oklahoma, Celebrity Cruises, and multiple Carnival Cruise ships. Gamblit’s platform has shown to lower the average consumer age down by 20 years in most jurisdictions.

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